Relics

Name Image Tier Pool Description Flavor Mod
Bronze Core Starter The_bronze_automaton The first time you Compile a Function each combat, gain [E] . Replace once every 50,000 years. Downfall
Bronze Gear Starter Guardian The first time you enter guardianmod:Defensive_Mode each combat, gain an additional 10 Block. Guardian starts the run with a random common Gem. Protection where you need it most. Downfall
Champion's Crown Starter The_champ_gray At the start of combat, enter Defensive or Berserker Stance. A WINNER IS YOU! Downfall
Heart of Goo Starter Slimebound Whenever you slimeboundmod:Consume, heal 2 HP, up to 8 each combat. I feel so funky. Downfall
Mob Leader's Staff Starter Gremlin At the start of each combat, gain [E] , draw 1 card, and Swap to the next Gremlin. Among gremlin mobs, the one with the best horn maintains complete command over the troupe, until another one manages to steal it. Downfall
Old Locket Starter Hermit_yellow At the start of each combat, gain a Memento. There's a faded picture inside. Downfall
Snecko Soul Starter Snecko_cyan First time you play an sneckomod:Offclass in a combat, gain [E] and draw a card. 0...3...2...2...1 Downfall
Spirit Brand Starter Hexa_ghost_purple The first time you Ignite a Ghostflame each turn, gain 4 Block. A bound protector. Downfall
Arumba's Pocket Sentry Common At the start of each turn, alternates between: Deal 7 damage to a random enemy. Apply 1 Weak to ALL enemies. Sentry Mode active. Target acquired. No hard feelings. Downfall
Baalor's Lordly Plate Common Guardian Whenever you guardianmod:Brace, Brace 1 more. One can never have enough armor. Downfall
Blank Card Common At the start of each combat, play a copy of a random card from your deck. Card Mimic. Downfall
Brass Tacks Common Start each combat with 2 Metallicize. The luster on these tacks never seems to fade. Downfall
Bronze Idol Common Status cards may now be played for useful effects. An ancient, weaponised antivirus - who knows who made it, and why? Downfall
Defensive Thesis Common The_champ_gray Defensive Stance's Finisher Bonus grants 5 more Block. Pro tip: Don't get hit. Downfall
Dolphin's Style Guide Common The_champ_gray If you end your turn while in no Stance, draw 1 additional card next turn. Author: Renowned explorer and pugilist Dolphin K. Mist. Downfall
Fragmentation Grenade Common Gremlin Damage dealt to random enemies is increased by 3. Nobody dares to ask where the Gremlin got it from. Downfall
Goop Dweller Common Slimebound At the start of combat, slimeboundmod:Split into a slimeboundmod:Bruiser Slime. He followed me home. Can I keep it? Downfall
Loaded Die Common Snecko_cyan Cards that choose random numbers have +1 minimum. Cheese-stuffed. Downfall
Pick of Rhapsody Common Guardian You can now Mine for 2 guardianmod:Gems at Rest Sites (up to 3 times). With as many gemstones that litter the Spire, it is hard to imagine anyone so unlucky to have needed this Pick to aid them. Downfall
Protective Goggles Common The_bronze_automaton If you end your turn with no cards in the Sequence, gain 4 Block. Look closely. Downfall
Rod of Bolstering Flame Common The first time you play a Power card each combat, gain 6 Block and 1 Strength. Fire shields! Fire strengthens. Downfall
Rye Stalk Common Hermit_yellow hermit:Bruise is no longer reduced on hit. Still in mint condition, despite being chewed on for so long. Downfall
Seal of Approval Common Snecko_cyan Upon pickup, choose 1 of 3 Unidentified Character cards to add to your deck. All future Unidentified Character cards found will be of this character. I'm The Ironclad and this is my favorite Relic in the Spire. -Merchant Advertising Pamphlet Downfall
Silver Bullet Common The_bronze_automaton Start each combat with a Piercing Shot in the Sequence. Spirewolves are long gone. Downfall
Sneaky Teakwood Match Common Hexa_ghost_purple At the start of each combat, hexamod:Ignite the current Ghostflame and hexamod:Advance. Lights on any surface! Downfall
Supply Scroll Common At the start of your 3rd turn, gain a Supply Scroll. A surprisingly detailed inventory of the mob's various bits and bobbles. Downfall
Wizard Hat Common Gremlin Whenever you consume Wiz, remove a debuff at random. The accompanying robes have long since been stolen. Downfall
Broken Tooth Uncommon Whenever you beat an Elite encounter, gain 1 Strength at the start of each combat for the rest of the Act. Appears too large to have come from a human jaw... Downfall
Cable Spool Uncommon The_bronze_automaton Add a copy of the first card you play with Encode each combat to the Sequence. Tangled... Downfall
Deca's Washers Uncommon At the start of each combat, draw 3 additional cards and add a Dazed into your draw pile. It is unclear why Deca collects these. Downfall
Gelatinous Cube Uncommon Whenever you draw a Status card, draw 1 card. Hey, it stuck to your body. Downfall
Impeccable Pecs Uncommon Whenever you gain Strength, gain an equal amount of Temporary_HP. Start each combat with 1 Strength. Glorious. Downfall
Jar of TOBSCo Uncommon Hexa_ghost_purple Start each combat with 1 hexamod:Intensity. A little extra heat makes everything better. Downfall
Jeremiah's Banner Uncommon Slimebound At the start of combat, slimeboundmod:Split into a slimeboundmod:Leeching Slime and gain 1 Slime slot. You and ooze army. Downfall
Magic Mallet Uncommon Gremlin Whenever you apply Weak, gain 1 Wiz, up to 3 times per turn. Stubs toes twice as hard. Downfall
Pilot's Codex Uncommon Guardian If you end your turn with no cards in guardianmod:Stasis, choose 1 of 3 cards to place into guardianmod:Stasis. Designs and diagrams of the Spire's earliest manually-driven prototypes, by Master Pilot David. Downfall
Red Candle Uncommon Whenever an Attack deals unblocked damage, apply 2 hexamod:Soulburn. Fire BURNS... Downfall
Ring of the Snek Uncommon Snecko_cyan At the start of combat, apply 0-2 Weak and Vulnerable to ALL enemies. Illegible, unreadable, due by Thursday. Downfall
Slime Soup Uncommon When you enter a Rest Site, begin the next combat with a Prepare card that costs 0. Tastes awful, but incredibly healthy. Downfall
Spectre's Hand Uncommon The_champ_gray Whenever you Enter a Stance, gain a basic Strike or Defend. It costs 0 and has Exhaust. Some victories stay with you. Downfall
Spyglass Uncommon Hermit_yellow If you end your turn hermit:Concentrated, gain an additional [E] next turn . Property of Kestin Highfin. Downfall
Straight Razor Uncommon Hermit_yellow Whenever you remove a card from your deck, heal 15 HP. For a cleaner shave... Downfall
Super Snecko Eye Uncommon Replaces Snecko Eye. At the start of your turn, draw 2 additional cards. Start each combat Confused. The first time you draw a card that costs 3 each combat, reduce its cost to 0. 0121012 Downfall
Wizard Staff Uncommon Gremlin Wiz deals 7 additional damage. The pride and joy of every Gremlin Wizard, this staff is a frequent target of theft by rival mobs. Downfall
Wound Poker Uncommon Gremlin At the end of each turn, deal 6 damage to each Weakened enemy. Does it hurt when I do this?. Downfall
Black Powder Rare Hermit_yellow At the end of your turn, deal 2 damage to ALL enemies for each hermit:Dead_On effect triggered. Handle with care. Downfall
Charred Glove Rare Hermit_yellow Whenever you draw a Curse, your next attack deals 4 more damage. Parts of the glove still glow with otherworldly cinders. Downfall
Deflecting Bracers Rare At the start of your turn, gain champ:Counter equal to half the amount of expired Block. If you thought blocking was good then... Downfall
Dueling Glove Rare After using a single-target Attack, if the target has no Vulnerable, apply 1 Vulnerable. Count from ten... Downfall
Gemstone Gun Rare Upon pickup, choose 3 guardianmod:Gems. At the start of each combat, gain a card with Retain, Exhaust, and each chosen Gem socketed. Bang! Bang! Bang! Hey, I matched three! Downfall
Gladiators Manual Rare The_champ_gray Whenever you play a Combo, a Finisher, and enter a Stance in the same turn, gain 1 Strength and Dexterity. Try everything - something will stick. Downfall
Gremlin Bomb Rare Gremlin Whenever a Gremlin dies, deal 30 damage to ALL enemies. Gremlins have an uncanny knack for finding dangerous things. Sometimes, they even survive looting them. Downfall
Gremlin Gravestone Rare Gremlin Dead Gremlins can be Resurrected at Rest Sites as a Free Action. Where do gremlins go when they die? Not bloody far enough. Downfall
Horseshoe Rare Whenever you gain Weak, Frail or Vulnerable, gain 1 less. Lucky charm. Somebody is gonna be missing this. Downfall
Mallet Rare The_bronze_automaton At the start of each combat, add 2 copies of Fine Tuning+ to your hand. That's it! I'm gettin me mallet! Downfall
Prickly Shields Rare Whenever you gain Block, deal 2 damage to a random enemy. Gremlins use whatever scraps they can find as weapons or armor. Some serve as both. Downfall
Red Scarf Rare Hermit_yellow Whenever you apply a debuff to an enemy, gain 2 Block. It's warm and fuzzy. Downfall
Sack of Gems Rare Guardian Upon pickup, add 5 random guardianmod:Gems to your deck. Ooh... shiny! Downfall
Signature Finisher Rare The_champ_gray Upon pickup, choose a Finisher. This Finisher costs 0, can be used without a Stance, and never causes your Stance to be exited. And now, it's time for my ULTIMATE MOVE! Downfall
Six-Point Brand Rare Whenever you play 6 cards, deal 6 damage to a random enemy. Fire, fire, fire, fire, fire, FIRE! Downfall
Slimed Tail Rare Slimebound When you fall below 50% of your Maximum HP, slimeboundmod:Split into a slimeboundmod:Guerilla Slime, and the next time you take damage, your leading slime is slimeboundmod:Absorbed instead. (works once per combat). A fake tail to trick enemies during combat, completely covered in slime. Downfall
Slimy Skull Rare Slimebound Whenever you apply slimeboundmod:Goop, apply an additional 1 slimeboundmod:Goop. A Snecko skull in absolutely awful condition. Unclean and slimy, dirt and grime stick to it like glue. Downfall
Snake-Charmer's Flute Rare Snecko_cyan sneckomod:Muddled cards can't cost 3. Sssssss... Downfall
Soul of Chaos Rare Hexa_ghost_purple The fourth Ghostflame becomes a Mayhem Ghostflame. Mayhem Ghostflame activates when you end your turn on it. Ignition: Play the top card of your draw pile. Mayhem, made manifest. Downfall
Stone of Nomakk Rare Slimebound At the start of combat, Split into a slimeboundmod:Mire Slime and gain 1 slimeboundmod:Potency. When presented to one of your Goop Gang, it seems to make the blob dance. Downfall
Thermal Stone Rare Hexa_ghost_purple If hexamod:Soulburn detonates, heal 4 HP at the end of combat. A fire would liven this thing up! Downfall
Timepiece Rare The_bronze_automaton All Functions you Compile gain Retain. From his collection of identical clocks. Downfall
Unidentified Egg Rare Snecko_cyan Identifying becomes a free action. Unidentified cards in card rewards are Upgraded. What will hatch? Pay $1000 to see. Downfall
Bandit Contract Special At the start of the 3rd boss combat, Red Mask Bandits will assist you. An agreement from the Bandit trio - partially in exchange for a trinket, but mostly in exchange for their lives. Downfall
Bandit Contract+ Special At the start of the 3rd boss combat, Red Mask Bandits will assist you. An agreement from the Bandit trio - partially in exchange for a trinket, but mostly in exchange for their lives. Downfall
Black Knight's Helm Special The_champ_gray The first time you enter each Stance each combat: Defensive: Gain 2 Dexterity and lose 1 Strength. Berserker: Gain 2 Strength and lose 1 Dexterity. Only a flesh wound. Downfall
Bottled Code Special The_bronze_automaton Upon pickup, choose a card with Encode. Start each combat with this card in the Sequence. Actually, I have code for that exact thing... Downfall
Broken Wing Statue Special The cultists that worship the Awakened One will be interested in this. A broken hunk of a once-magnificent statue. Downfall
Coat of Many Faces Special Upon pickup, gain Cultist Headpiece, Face Of Cleric, N'loth's Hungry Face, Gremlin Visage, and Ssserpent Head. It was Steve, and Bill, and Ian, and Fred, and John... Downfall
Emerald Heart Blessing Special Start each combat with 1 Dexterity. The heart is everything. Downfall
Extra Cursed Bell Special Upon pickup, obtain 2 of a unique Curse and 3 relics. You think you hear it echoing, but can never confirm it. Downfall
Extra Cursed Key Special Gain [E] at the start of your turn. Whenever you open a non-Boss chest, obtain 2 Curses. Locked away for good reason. Downfall
Greed Ooze Special Slimebound At the start of combat, spawn Greed Ooze (can be revived if Absorbed). At Rest Sites, Greed Ooze will take 50 of your souls, increasing its damage by 1. A friend found in the Spire who devours souls. Downfall
Gremlin Sack Special Upon pickup, add 6 cards to your deck from the Match Game. The Gremlin and his bodyguard were no match for you. Downfall
Inner Strength Special The_champ_gray Start each combat with 1 Strength. It's about the gigantic sword in your heart. Downfall
Knowing Skull Special At the start of each combat, you may wish for Souls, Success, or a Pick me Up. Put me down! Downfall
Mystical Octahedron Special Snecko_cyan Upon pickup, choose a card that selects a random number for its effects. This card always selects its maximum possible number. It appears weighted toward one side. Downfall
Neow's Blessing Special Upon pickup, increase your Maximum HP by 100. Increase your Maximum HP by 100 at the start of each Act. Lose all your Potion slots. Draw 1 less card and lose [E] at the start of your turn. Ease your rage. Be as tough and unyielding as the Spire itself. Downfall
New Challenger Special Start each combat in a random Champ Stance. Can you take the crown? Downfall
Paradox Artifact Special At the start of each turn, add a random card with Encode to your hand and give it Ethereal. You've never seen a coding frenzy like this before. Downfall
Quantum Chamber Special Guardian Upon pickup, choose a card. Start each combat with this card removed from your deck. At the start of your 4th turn, return it and 2 copies of it to your hand. You get the chicken by hatching the egg, not by smashing it. Downfall
Ruby Heart Blessing Special Start each combat with 1 Strength. The heart is strong. Downfall
Sapphire Heart Blessing Special Upon pickup, raise your Max HP by 10. The heart is pleased. Downfall
Scrap Ooze Special Slimebound At the start of combat, spawn Scrap Ooze (can be revived if Absorbed). At Rest Sites, you can donate a card to the Scrap Ooze, modifying its damage: +1 damage for Uncommons +2 damage for Rares -1 damage for Commons -2 damage for Curses Downfall
Sharpened Fragment Special At the start of each turn, gain a Crystal Shiv. Once a broken statue - now a makeshift weapon. Downfall
Teleport Stone Special You may skip any number of rooms the next time you move, but cannot move into a Boss Room. Never leave home without it. Downfall
The Broken Seal Special Hexa_ghost_purple Upon pickup, raise your Max HP by 10, then heal all of your HP. Start each combat with 2 Strength, 2 Dexterity, and 2 hexamod:Intensity. You can not receive The Broken Seal again. Unlimited, unrestrained, unquenchable power. Downfall
The Heart's Malice Special Enemies in your first 3 combats will flee in terror. The malice of corruption bestowed by the Heart. Downfall
Wheel of Change Special At each Rest Site, you may spin the wheel once. Choosing to collect its reward uses up this relic. No one gets two spins, he says. Downfall
Young Snecko Special Deals 5 damage to a random enemy at the start of your turn. Bewilderingly adorable. Downfall
Black Heart of Goo Boss Slimebound Replaces Heart of Goo. Whenever you slimeboundmod:Consume, heal 3 HP, up to 15 each combat. The Secret of the Ooze. Downfall
Clasped Locket Boss Hermit_yellow Replaces Old Locket. At the start of each combat, gain [E] for each Curse in your deck. Upon pickup, obtain 2 Injuries. It won't open anymore. Downfall
Dented Plate Boss Hermit_yellow While your HP is at or below 50%, gain [E] and draw 1 card at the start of your turn. Several bullets are still lodged inside. Downfall
Electromagnetic Coil Boss The_bronze_automaton Functions are now made up of 4 cards. An inefficient but entertaining power source. Downfall
Gremlin Leader's Voucher Boss Gremlin Gain [E] at the start of your turn. Upon pickup, permanently lose a Gremlin.Gain [E] at the start of your turn. Upon pickup, permanently lose a Gremlin. IOU 1 Gremlin Downfall
Guardian Gear Boss Guardian Replaces Bronze Gear. Begin each combat in guardianmod:Defensive_Mode, which persists for 3 turns. Replace every 3,000 floors. Downfall
Idol of Retromation Boss At the start of your turn, reduce the cost of the most expensive card in your hand by 1 for this turn. Often called the Idol of Reto for short. Downfall
Lucky Horseshoe Boss Snecko_cyan Upon pickup, choose 1 of 3 Unidentified Character cards. Add 5 copies of it to your deck. All combats drop an additional card reward of the chosen character's cards. Make your own luck. Downfall
Makeshift Battery Boss Gain [E] and add a random Status card into your discard pile at the start of your turn. It's an 8.9 volt. Downfall
Mark of the Ether Boss Hexa_ghost_purple Replaces Spirit Brand. The first time you Ignite a Ghostflame each turn, gain [E] . Let’s see if we can do... better. Downfall
Mob Leader's Crown Boss Gremlin Replaces Mob Leader's Staff. The first time you shuffle your draw pile each turn, gain [E] , draw 1 card, and Swap to the next Gremlin. The fancier the symbol of office, the more likely it is to be stolen. Downfall
Platinum Core Boss The_bronze_automaton Replaces Bronze Core. The first 3 Functions you create each combat cost 0 until played. Changelog: Improved user experience. Downfall
Power Armor Boss The_champ_gray Gain [E] at the start of your turn. Your maximum Vigor and champ:Counter is 10. Bought used. Downfall
Short Stature Boss Gremlin The first time a Gremlin would die each combat, heal it to 75% of your Max HP instead. It is easy to get away with mischief if you are literally beneath their notice. Downfall
Shotglass Boss Hermit_yellow First 2 times you use a potion each combat, gain a random potion. You can only use 2 potions each combat. Any liquid placed inside changes into something else. Downfall
Super Snecko Soul Boss Snecko_cyan Replaces Snecko Soul. First time you play an sneckomod:Offclass in a turn, gain [E] . 3120231321230320 Downfall
Tarr Blob Boss Slimebound Gain [E] at the start of your turn. At the start of combat, lose 1 Slime slot. The bad kind of Slime. Downfall
Tiny Bowler Hat Boss At the start of combat, add a Study the Spire card to your hand. It costs 0. Whosoever controls the hat, controls the Spire. Downfall
Victorious Crown Boss The_champ_gray Replaces Champion's Crown. Start each combat in champ:Ultimate Stance, which lasts for 2 turns. Conglaturation!! You are the greatest winner. Downfall
Wander Bots Boss Guardian On pickup, lose 2 Stasis slots. Gain [E] at the start of your turn. These drones find the most wonderful salvage, but require processing power to maintain. Downfall
Xanatos' Icy Charm Boss Hexa_ghost_purple Gain [E] at the start of your turn. hexamod:Soulburn takes 4 turns to activate. I feel... cold. Downfall
Barbell Shop Whenever you enter a Rest Site, if you have at least 10 non-Upgraded cards in your deck, Upgrade one at random. 1000 reps? Psh. I can do 1001. Downfall
Berserker's Guide Shop The_champ_gray At the start of your turn, gain 3 Vigor. The text is illegible. Downfall
Bottled Anomaly Shop Upon pickup, choose a card. At the start of each combat, remove it from your draw pile. At the start of turn 3, add it into your hand. It costs 0. Swirling and swirling and finally breaking. Downfall
Bottled Black Hole Shop Guardian Upon pickup, choose a card. Start each combat with this card in guardianmod:Stasis. Somewhere, something incredible is waiting to be known. Downfall
Cryo Chamber Shop Guardian Gain 1 Stasis slot. Whenever a card enters guardianmod:Stasis, Upgrade it. Things always seem better coming out than they did going in. Downfall
Donu's Washers Shop At the start of combat, gain [E] [E] and add 1 Void into your draw pile. It is rather clear why Donu collects these. Downfall
Olexa's Shield Shop Hexa_ghost_purple Swap the positions of the Bolstering Ghostflame and the first Searing Ghostflame. Protection on-demand. Downfall
Pet Ghost Shop Hermit_yellow First time you would die each combat, survive with 1 HP instead. Poor guy. Downfall
Protective Gear Shop Slimebound Reduce the damage you take from slimeboundmod:Tackles by 3. The best defense is a good offense. Downfall
Rare Booster Box Shop Snecko_cyan Upon pickup, obtain a Unidentified Rare card of each card type. Mint condition. Downfall
Recycler Shop Hexa_ghost_purple The first time an non-Status and non-Curse Ethereal card is Exhausted each combat, add a copy to your hand that costs 0 until played. One day, it shall be recycled too. Downfall
Sleeved Ace Shop Snecko_cyan At the start of each combat, gain a Pure Luck with Retain. We're all aces. Downfall
Stolen Merchandise Shop Gremlin Whenever you Swap, gain an Echo of a random Colorless card. At the start of combat, the Merchant gains 2 Strength. "Blasted, thieving Gremlins!". Downfall
Tag Teamwork Shop Gremlin Whenever you draw Tag Team, draw another card. Upon pickup, add two copies of Tag Team to your deck. Teamwork makes the dream work. Downfall