Name |
Image |
Upgraded image |
Rarity |
Type |
Cost |
Description |
Mod |
Defend |
|
|
Basic |
Skill |
1 |
Gain 5 (8) Block. |
Downfall |
Goto |
|
|
Basic |
Skill |
1 |
Draw 1 (2) card(s).
bronze:Encode.
bronze:Compile - Next turn, draw 1 (2) card(s). |
Downfall |
Replicate |
|
|
Basic |
Attack |
0 |
Deal 5 (7) damage.
bronze:Encode. π
When bronze:Encoded, add a copy to your discard pile. |
Downfall |
Strike |
|
|
Basic |
Attack |
1 |
Deal 6 (9) damage. |
Downfall |
function() |
|
|
Special |
Skill |
1 |
|
Downfall |
Bit Shift |
|
|
Common |
Skill |
0 |
(Retain.)
Choose an Encoded card to return to your hand. It gains Retain.
Exhaust. |
Downfall |
Branch |
|
|
Common |
Attack |
1 |
Deal 7 (9) damage or gain 6 (8) Block.
The option not chosen is bronze:Encoded.
Exhaust. |
Downfall |
Bug Barrage |
|
|
Common |
Attack |
1 |
Gain 1 (2) Wound(s).
bronze:Cycle each Status, dealing 7 damage for each. |
Downfall |
Buggy Mess |
|
|
Common |
Skill |
1 (0) |
bronze:Insert random Status.
Gain 1 [E] .
bronze:Encode. |
Downfall |
Cleanse |
|
|
Common |
Attack |
1 |
Deal 9 (12) damage.
Exhaust a random Status card in your draw pile. |
Downfall |
Cut Through |
|
|
Common |
Attack |
1 |
Deal 5 (7) damage.
Scry 2 (3).
bronze:Encode.
bronze:Compile - Draw 1 card. |
Downfall |
Delayed Guard |
|
|
Common |
Skill |
0 |
Next turn, gain 7 (10) Block.
bronze:Encode. |
Downfall |
Deprecate |
|
|
Common |
Skill |
0 |
Apply 1 (2) Weak.
bronze:Encode. |
Downfall |
Fine Tuning |
|
|
Common |
Skill |
0 |
(Retain.)
Increase all numbers on Encoded cards by 1 except cost.
Exhaust. |
Downfall |
Frontload |
|
|
Common |
Skill |
2 |
Gain 8 (11) Block.
bronze:Encode.
bronze:Compile - Function gains Retain. |
Downfall |
Invalidate |
|
|
Common |
Skill |
0 |
Apply 1 (2) Vulnerable.
bronze:Encode. |
Downfall |
Oil Spill |
|
|
Common |
Attack |
1 |
Deal 4 (5) damage and apply 4 (5) Poison.
bronze:Encode.
bronze:Compile Error - bronze:Insert 1 Slimed. |
Downfall |
Overheat |
|
|
Common |
Attack |
2 |
Deal 18 (24) damage.
Remove the next bronze:Compile Error you would bronze:Encode. |
Downfall |
Piercing Shot |
|
|
Common |
Attack |
1 |
Deal 6 (8) damage to ALL enemies.
bronze:Encode. |
Downfall |
Robo-Chop |
|
|
Common |
Attack |
1 |
Deal 9 (10) damage.
Next turn, draw 1 (2) additional card(s). |
Downfall |
Safeguard |
|
|
Common |
Skill |
1 |
Gain 7 (9) Block.
bronze:Encode. |
Downfall |
Sticky Shield |
|
|
Common |
Skill |
1 |
Gain 11 (14) Block.
bronze:Insert 1 Slimed. |
Downfall |
Turbo |
|
|
Common |
Skill |
0 |
Gain [E] [E] ([E]).
Add a Void into your discard pile. |
Downfall |
Wild Strike |
|
|
Common |
Attack |
1 |
Deal 12 (17) damage. π
bronze:Insert 1 Wound. |
Downfall |
Allocate |
|
|
Uncommon |
Skill |
1 (0) |
Gain [E] for each Status in your draw pile. |
Downfall |
Backtrace |
|
|
Uncommon |
Attack |
0 |
Innate.
Deal 8 (12) damage.
bronze:Encode.
bronze:Compile Error - Function Exhausts. |
Downfall |
Blockchain |
|
|
Uncommon |
Skill |
1 |
Gain 1 bronze:Blur.
bronze:Encode.
(bronze:Compile - Gain 1 bronze:Blur.) |
Downfall |
Boost |
|
|
Uncommon |
Skill |
2 |
Gain 6 Block.
bronze:Encode.
bronze:Compile - Gain 2 (3) Strength. |
Downfall |
Bronze Armor |
|
|
Uncommon |
Skill |
0 |
Gain 1 Artifact.
bronze:Encode.
bronze:Compile Error - ALL enemies gain 12 (8) Block. |
Downfall |
Bronze Orb |
|
|
Uncommon |
Attack |
1 |
Innate.
Deal 8 (12) damage.
bronze:Encode a random card with bronze:Encode in your draw pile. Exhaust. |
Downfall |
Class Default |
|
|
Uncommon |
Power |
1 |
(Retain.)
Add a copy of the first card in the current Sequence to the next 2 Sequences. |
Downfall |
Constructor |
|
|
Uncommon |
Skill |
1 |
Gain 5 (7) Block. π
When bronze:Encoded as the first card, increase its Block by 5 (7).
bronze:Encode. |
Downfall |
Copy Paste |
|
|
Uncommon |
Skill |
1 |
Play a copy of each Encoded card. They do not Encode.
Exhaust. (not
Exhaust.) |
Downfall |
Cultist Strike |
|
|
Uncommon |
Attack |
1 |
Deal 6 (9) damage.
bronze:Encode.
bronze:Compile - Increase this card's damage by 1 permanently. |
Downfall |
Flail |
|
|
Uncommon |
Attack |
2 |
Deal 7 (8) damage to ALL enemies 2 times.
Gain 1 (2) Artifact.
Exhaust. |
Downfall |
Follow Through |
|
|
Uncommon |
Attack |
1 |
Deal 7 (9) damage.
Gain 4 (6) Block.
If the last played card was a Function, play this again. |
Downfall |
For Loop |
|
|
Uncommon |
Skill |
X |
The next card you bronze:Encode causes X (X+1) additional copies to also be bronze:Encoded.
Exhaust. |
Downfall |
Force Shield |
|
|
Uncommon |
Skill |
3 |
Costs 1 less [E] for each Function created this combat.
Gain 12 (16) Block. |
Downfall |
Fortify |
|
|
Uncommon |
Attack |
2 |
Deal 8 damage.
bronze:Encode.
bronze:Compile - Gain 2 (3) Dexterity. |
Downfall |
Fragment |
|
|
Uncommon |
Attack |
1 |
Deal 4 (6) damage.
Gain 4 (6) Block.
bronze:Encode. |
Downfall |
Get Latest |
|
|
Uncommon |
Skill |
1 (0) |
Gain a random card with bronze:Encode. It costs 0.
Exhaust. |
Downfall |
Infinite Beams |
|
|
Uncommon |
Power |
1 |
At the start of each turn, gain a Minor Beam (*Beam+). |
Downfall |
It's a Feature |
|
|
Uncommon |
Power |
1 |
(Innate.)
Whenever you draw a Curse or Status card, gain 1 Temporary Strength and Dexterity. |
Downfall |
Iterate |
|
|
Uncommon |
Attack |
1 |
Deal 2 damage 3 (4) times.
bronze:Encode. |
Downfall |
Max Output |
|
|
Uncommon |
Power |
1 (0) |
Draw 3 cards.
At the start of each turn, draw 1 additional card and bronze:Insert 1 Dazed. |
Downfall |
Merge Conflict |
|
|
Uncommon |
Attack |
2 |
Deal 14 damage.
The next time you bronze:Encode a card, bronze:Encode a copy of it.
Exhaust. (not
Exhaust.) |
Downfall |
Null Pointer |
|
|
Uncommon |
Attack |
1 |
Gain 12 (15) Block.
Deal 12 (15) damage.
bronze:Encode.
bronze:Compile Error - Function is Unplayable. |
Downfall |
Optimize |
|
|
Uncommon |
Power |
0 |
Upgrade the next 3 (5) cards you bronze:Encode that can be upgraded. |
Downfall |
Philosophize |
|
|
Uncommon |
Skill |
1 |
Gain 1 Strength.
bronze:Encode.
bronze:Compile Error - ALL enemies gain 2 (1) Strength. |
Downfall |
Recursive Strike |
|
|
Uncommon |
Attack |
2 |
Deal 6 (9) damage 2 times.
bronze:Encode 2 copies of Strike (*Strike+). |
Downfall |
Refactor |
|
|
Uncommon |
Skill |
1 |
Scry 4.
Exhaust all cards discarded.
Gain 4 (6) Block for each Status card exhausted. |
Downfall |
Repair |
|
|
Uncommon |
Skill |
1 |
Gain 4 Block.
bronze:Encode.
bronze:Compile - Heal 7 (10) HP. |
Downfall |
Repulsor |
|
|
Uncommon |
Power |
2 (1) |
When you draw the first Status or Curse card each turn, Exhaust it and draw a card. |
Downfall |
Return |
|
|
Uncommon |
Skill |
1 |
Put a card from your discard pile on top of your draw pile.
Next turn, gain [E] ([E]). |
Downfall |
Separator |
|
|
Uncommon |
Attack |
1 |
Deal 6 (8) damage. π
When bronze:Encoded in the middle, increase its damage by 6 (8).
bronze:Encode. |
Downfall |
Terminator |
|
|
Uncommon |
Skill |
1 (0) |
bronze:Encode.
bronze:Compile - If this is the last card in the Sequence, Function gains 'Play this again'. |
Downfall |
Undervolt |
|
|
Uncommon |
Skill |
1 |
ALL enemies lose 2 (3) Strength.
Gain 2 Burns.
Exhaust. |
Downfall |
Assembly |
|
|
Rare |
Skill |
1 |
Scry 5 (8).
bronze:Encode all Encodable cards discarded (in selected order).
Exhaust. |
Downfall |
Break |
|
|
Rare |
Attack |
1 |
Deal 15 (20) damage.
bronze:Encode.
bronze:Compile Error - bronze:Insert 3 random Status cards. |
Downfall |
Burn Out |
|
|
Rare |
Attack |
1 |
Deal 6 (9) damage to a random enemy for ALL of your Status cards, then Exhaust them.
Exhaust. |
Downfall |
Clean Code |
|
|
Rare |
Power |
1 |
(Innate.)
Remove the next 3 bronze:Compile Errors you would bronze:Encode. |
Downfall |
Dev Tools |
|
|
Rare |
Skill |
0 |
Retain.
Gain Debug, Batch, Decompile, or Byte Shift.
Exhaust. (not
Exhaust.) |
Downfall |
Digital Carnage |
|
|
Rare |
Attack |
2 |
Deal 15 (20) damage.
bronze:Encode.
bronze:Compile Error - Function is Ethereal. |
Downfall |
Find and Replace |
|
|
Rare |
Skill |
0 |
Fetch a card from your draw or discard pile.
Add a Dazed where it was.
(not Add a Dazed where it was.)
Exhaust. |
Downfall |
Format |
|
|
Rare |
Skill |
X |
bronze:Encode X (X+1) copies of Fragment.
Gain [E].
Exhaust. |
Downfall |
Full Release |
|
|
Rare |
Skill |
2 (1) |
bronze:Encode.
bronze:Compile - Function becomes a Power with 'At the start of your turn...' |
Downfall |
HYPER BEAM |
|
|
Rare |
Attack |
1 |
Deal 25 (35) damage to ALL enemies.
Put 5 Void on top of your draw pile. |
Downfall |
Infinite Loop |
|
|
Rare |
Attack |
1 |
Deal 6 damage.
bronze:Encode.
bronze:Compile - Gain a copy of this and increase its damage by 2 (4). |
Downfall |
Library |
|
|
Rare |
Power |
3 (2) |
At the start of your turn, gain a random card with bronze:Encode.
It costs 0. |
Downfall |
Mutator |
|
|
Rare |
Power |
1 |
(Retain.)
Gain 1 Strength.
Transform a Status into a copy of this. |
Downfall |
Sentient Form |
|
|
Rare |
Power |
3 |
Ethereal.
(not Ethereal.)
Whenever you draw a Function, increase all numbers on it by 1 except for cost. |
Downfall |
Ship It |
|
|
Rare |
Attack |
1 |
Deal 5 damage.
Deals 2 (3) additional damage for ALL of your Status cards. |
Downfall |
Spaghetti Code |
|
|
Rare |
Skill |
2 (1) |
Until the Sequence is full, choose 1 of 3 random cards to bronze:Encode.
Exhaust. |
Downfall |
Summon Orb |
|
|
Rare |
Power |
2 |
Whenever you create or play a Function, gain 4 (6) Block and deal 4 (6) damage to a random enemy. |
Downfall |
Thunder Wave |
|
|
Rare |
Attack |
3 |
Deal 18 (24) damage to ALL enemies.
Gain 1 guardianmod:Buffer.
Exhaust. |
Downfall |
Virus |
|
|
Rare |
Attack |
1 |
Retain.
Deal 5 (6) damage.
Transform all cards in hand into Minor Beam (*Beam+). |
Downfall |