Name |
Image |
Upgraded image |
Rarity |
Type |
Cost |
Description |
Mod |
Covet |
|
|
Basic |
Skill |
0 |
Discard 1 card.
Draw 1 (2) card(s).
Discarded Curses are Exhausted. |
Downfall |
Defend |
|
|
Basic |
Skill |
1 |
Gain 5 (8) Block. |
Downfall |
Snapshot |
|
|
Basic |
Attack |
1 |
Deal 5 (7) damage. hermit:Dead_On: Gain 8 (10) Block. |
Downfall |
Strike |
|
|
Basic |
Attack |
1 |
Deal 6 (9) damage. |
Downfall |
Body Armor |
|
|
Common |
Skill |
1 |
Gain 10 (16) Block.
Add a Defend (*Defend+) to your discard pile.
Exhaust. |
Downfall |
Coalescence |
|
|
Common |
Skill |
1 |
Gain 5 (8) Block.
Retain up to 2 (3) cards this turn. |
Downfall |
Desperado |
|
|
Common |
Attack |
1 |
Deal 14 (18) damage.
Gain 2 Frail. |
Downfall |
Dive |
|
|
Common |
Skill |
1 |
Gain 7 (10) Block.
hermit:Dead_On:
Gain 1 (2) Plated Armor. |
Downfall |
Feint |
|
|
Common |
Skill |
0 |
Gain 4 (6) Block.
Apply 2 (3) hermit:Bruise to ALL enemies. |
Downfall |
Glare |
|
|
Common |
Skill |
0 |
Apply 1 (2) Weak and (1) Vulnerable. |
Downfall |
Headshot |
|
|
Common |
Attack |
1 |
Deal 8 (10) damage.
hermit:Dead_On: Deal double damage. |
Downfall |
High-Caliber |
|
|
Common |
Attack |
1 |
Deal 12 (18) damage.
Add a Strike (*Strike+) to your discard pile.
Exhaust. |
Downfall |
Hole Up |
|
|
Common |
Skill |
1 |
Gain 12 (16) Block.
Gain 2 Weak. |
Downfall |
Itchy Trigger |
|
|
Common |
Attack |
2 |
Deal 15 (20) damage.
hermit:Dead_On: Reduce the cost of a random card in your hand to 0 this turn. |
Downfall |
Low Profile |
|
|
Common |
Skill |
1 |
Gain 7 (9) Block.
Gains 4 (5) additional Block for each of your debuffs. |
Downfall |
Manifest |
|
|
Common |
Skill |
2 |
Gain 13 (17) Block.
Draw 2 (3) Curses. |
Downfall |
Misfire |
|
|
Common |
Attack |
1 |
Deal 13 (17) damage to a random enemy.
Shuffle a Clumsy into your draw pile. |
Downfall |
Pistol Whip |
|
|
Common |
Attack |
1 |
Deal 6 (8) damage.
Apply 5 (6) hermit:Bruise. |
Downfall |
Quickdraw |
|
|
Common |
Attack |
1 |
Deal 9 (11) damage.
Draw 2 (3) cards.
Next turn, draw 1 less card. |
Downfall |
Roulette |
|
|
Common |
Attack |
2 |
Deal 18 (22) damage to a random enemy.
Discard your hand.
Draw that many cards. |
Downfall |
Spray n' Pray |
|
|
Common |
Attack |
1 |
Deal 3 (4) damage to a random enemy 4 times.
Shuffle a Doubt into your draw pile. |
Downfall |
Tracking Shot |
|
|
Common |
Attack |
1 |
hermit:Concentrate.
Deal 9 (12) damage. |
Downfall |
Vantage |
|
|
Common |
Skill |
1 |
Gain 7 (10) Block.
hermit:Dead_On:
Upgrade 2 (3) random cards in your hand for the rest of combat. |
Downfall |
Wide Open |
|
|
Common |
Attack |
1 |
Deal 6 (8) damage.
Apply 1 (2) Vulnerable. |
Downfall |
Brawl |
|
|
Uncommon |
Power |
2 |
At the start of your turn, apply 5 (6) hermit:Bruise to ALL enemies. |
Downfall |
Called Shot |
|
|
Uncommon |
Attack |
0 |
Deal damage equal to your hand size.
hermit:Dead_On:
Draw 1 (2) card(s). |
Downfall |
Cheat |
|
|
Uncommon |
Skill |
1 |
Play one of the top 4 (6) cards in your draw pile.
hermit:Dead_On: Also trigger its hermit:Dead_On effect. |
Downfall |
Combo |
|
|
Uncommon |
Power |
2 (1) |
Whenever you trigger a hermit:Dead_On effect, add a random card with hermit:Dead_On to your hand. |
Downfall |
Cursed Weapon |
|
|
Uncommon |
Attack |
0 |
Lose 4 (3) HP.
Deal 4 damage.
This card permanently gains 3 damage.
Exhaust. |
Downfall |
Dead Man's Hand |
|
|
Uncommon |
Skill |
1 (0) |
Discard your hand. Add the 3 rarest cards from your draw pile to your hand. |
Downfall |
Deadeye |
|
|
Uncommon |
Attack |
1 |
Deal 5 (6) damage.
hermit:Dead_On:
Gain 2 (3) Strength. |
Downfall |
Determination |
|
|
Uncommon |
Power |
1 |
(Innate.)
Whenever a debuff is applied to you, gain 1 Strength. |
Downfall |
Enervate |
|
|
Uncommon |
Attack |
1 |
Deal 7 (10) damage.
hermit:Dead_On:
Gain [E] and draw a card. |
Downfall |
Eye Of The Storm |
|
|
Uncommon |
Skill |
0 |
(Draw a card.)
hermit:Dead_On:
Gain Energy up to your maximum.
Exhaust. |
Downfall |
Flash Powder |
|
|
Uncommon |
Skill |
1 |
Gain 5 Block.
ALL enemies lose 1 (2) Strength.
Exhaust. |
Downfall |
Fully Loaded |
|
|
Uncommon |
Skill |
0 |
(Retain.)
Draw ALL your Strikes and Defends.
Exhaust. |
Downfall |
Gestalt |
|
|
Uncommon |
Skill |
2 |
Gain 2 hermit:Rugged.
Gain 2 (1) Vulnerable.
Exhaust. |
Downfall |
Ghostly Presence |
|
|
Uncommon |
Skill |
1 |
Gain 8 (11) Block.
hermit:Dead_On:
Apply 1 Weak to ALL enemies. |
Downfall |
Golden Bullet |
|
|
Uncommon |
Attack |
3 |
Deal 18 (24) damage.
If Fatal, permanently reduce this card's cost by 1.
Exhaust. |
Downfall |
Grudge |
|
|
Uncommon |
Attack |
1 |
Deal 9 damage to ALL enemies.
Deals 2 (3) more for ALL your Curse cards. |
Downfall |
Horror |
|
|
Uncommon |
Skill |
1 |
Apply 4 (6) hermit:Bruise to ALL enemies.
hermit:Bruise does not wear off this turn. |
Downfall |
Lone Wolf |
|
|
Uncommon |
Skill |
1 (0) |
Choose a card.
It costs 0 this combat.
Discard the rest of your hand.
Exhaust. |
Downfall |
Luck of the Draw |
|
|
Uncommon |
Skill |
1 |
Draw until you draw 3 (4) total [E] worth of cards. |
Downfall |
Maintenance |
|
|
Uncommon |
Skill |
2 (1) |
Upgrade all Strikes and Defends this combat.
This can upgrade them any number of times. |
Downfall |
Malice |
|
|
Uncommon |
Attack |
2 |
Exhaust a card.
Deal 16 (20) damage.
If you Exhaust a Curse, deal 16 (20) damage to ALL enemies instead. |
Downfall |
Midnight |
|
|
Uncommon |
Skill |
1 |
Ethereal.
(not Ethereal.)
Gain 12 (13) Block.
Add an Impending Doom to your hand. |
Downfall |
No Holds Barred |
|
|
Uncommon |
Attack |
2 |
Deal 18 (22) damage and apply 4 (5) hermit:Bruise to ALL enemies.
Gain 1 less [E] next turn. |
Downfall |
Ricochet |
|
|
Uncommon |
Attack |
1 |
Deal 7 (9) damage. Repeat on a random enemy for each hermit:Dead_On effect this turn. |
Downfall |
Scavenge |
|
|
Uncommon |
Skill |
1 |
Gain 4 (5) Plated Armor.
hermit:Dead_On:
Gain 5 (10) Gold.
Exhaust. |
Downfall |
Shadow Cloak |
|
|
Uncommon |
Power |
1 |
Whenever you draw a Curse, gain 6 (9) Block. |
Downfall |
Short Fuse |
|
|
Uncommon |
Attack |
3 |
Deal 18 (22) damage.
Costs 1 less [E] per Strike or Defend played this turn. |
Downfall |
Showdown |
|
|
Uncommon |
Attack |
2 (1) |
Retain.
Deal 9 damage.
Play all Strikes in your hand on random targets. |
Downfall |
Smoking Barrel |
|
|
Uncommon |
Power |
1 |
Whenever you trigger a hermit:Dead_On effect, your next attack deals 4 (5) more damage. |
Downfall |
Snipe |
|
|
Uncommon |
Skill |
0 |
(hermit:Concentrate.)
Your next hermit:Dead_On effect this turn triggers twice. |
Downfall |
Spite |
|
|
Uncommon |
Attack |
1 |
Draw 2 (3) Curses.
Deal 5 (6) damage twice. |
Downfall |
Take Aim |
|
|
Uncommon |
Power |
1 |
(hermit:Concentrate.)
At the start of your turn, hermit:Concentrate. |
Downfall |
Take Cover |
|
|
Uncommon |
Skill |
X |
Add X Defends (*Defends+) to your hand.
They cost 0 this combat.
Exhaust. |
Downfall |
Virtue |
|
|
Uncommon |
Skill |
0 |
Retain.
Reduce each of your debuffs by 1 (2). |
Downfall |
Adapt |
|
|
Rare |
Power |
3 (2) |
At the end of your turn, you can Exhaust up to 2 cards.
Gain 4 Block for each. |
Downfall |
Black Wind |
|
|
Rare |
Attack |
2 (1) |
Ethereal.
Deal damage equal to your missing health.
Exhaust. |
Downfall |
Dead Or Alive |
|
|
Rare |
Attack |
X |
Deal 8 (11) damage X times.
If Fatal, get a hermit:Bounty.
Exhaust. |
Downfall |
Dissolve |
|
|
Rare |
Skill |
1 |
Next turn, gain 20 (30) Block.
Exhaust. |
Downfall |
Eternal Form |
|
|
Rare |
Power |
3 |
Your first 4 (5) cards each turn cost 0.
Gain no [E] at start of turn. |
Downfall |
Fatal Desire |
|
|
Rare |
Power |
1 |
(Innate.)
At the start of your turn, draw 2 cards and add an Injury to your hand. |
Downfall |
Final Canter |
|
|
Rare |
Attack |
0 |
Retain.
Deal 13 (16) damage for each Curse in hand.
Exhaust. |
Downfall |
From Beyond |
|
|
Rare |
Skill |
1 |
For each card in your exhaust pile, a random enemy loses 5 (7) HP. |
Downfall |
Gambit |
|
|
Rare |
Skill |
0 |
Put 3 (4) random Attacks from your discard pile into your hand. Exhaust. |
Downfall |
Heroic Bravado |
|
|
Rare |
Skill |
1 |
Ethereal.
Gain 1 hermit:Rugged.
Increase the cost of this card by 2 (1) this combat. |
Downfall |
High Noon |
|
|
Rare |
Power |
2 (1) |
Whenever you play a Strike or Defend, draw a card. |
Downfall |
Magnum |
|
|
Rare |
Attack |
1 |
Discard 6 cards.
For each card, deal 6 (9) damage. |
Downfall |
Overwhelming Power |
|
|
Rare |
Power |
1 |
Gain [E] [E] [E].
Draw 3 cards.
Whenever you end your turn with 0 Energy, lose 4 (2) HP. |
Downfall |
Purgatory |
|
|
Rare |
Attack |
3 |
Ethereal.
(not Ethereal.)
Deal 30 damage to ALL enemies. |
Downfall |
Reprieve |
|
|
Rare |
Skill |
1 (0) |
Exhaust ALL Curses.
If you exhaust at least 13 (10) Curses, take an extra turn after this one. |
Downfall |
Roughhouse |
|
|
Rare |
Attack |
3 |
Deal 24 (30) damage. hermit:Dead_On:
Gain 16 (20) Block. |
Downfall |
Roundhouse Kick |
|
|
Rare |
Attack |
2 |
Deal 13 (18) damage to ALL enemies.
hermit:Stun any that don't intend to attack.
Exhaust. |
Downfall |